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Old May 09, 2005, 06:55 PM // 18:55   #1
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Hello, I am currently a ranger by proffesion with warrior as my second. I was wondering if I should concentrate on swords, axes, or hamers as my warrios main skill type. And also, what is good for a rangers main atrributes? Any help would be greatly appreciated.
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Old May 09, 2005, 06:57 PM // 18:57   #2
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What level?
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Old May 09, 2005, 06:59 PM // 18:59   #3
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If you are planning on staying a R/W (a good choice and especially if Ranger is your main), I suggest sticking with just the Tactics skills from Warrior only to suppliment the already useful skills in Ranger.

Just my opinion here... if you really want to use melee weapons, and have better armor, I suggest W/R for strength .


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Old May 09, 2005, 07:02 PM // 19:02   #4
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I'll reiterate the what level question.

Something to consider;
Rangers aren't Uber strong, so i would try to focus on a weapon with more speed and not as much strength. After all DPS is more important than single-hit damage. I'll take two hit's per sec over one big hit any day.

I've been heralding the Ra/Wa combo lately but it really is a fun one. Mine is focused on Sword and Bow with a side note of beast mastery (cause I like to quest alone sometimes). Using the one-handed weapons, also affords you the opportunity of carrying an extra piece of armor, and there are some really great shields out there that will help your Ra/War out a whole bunch.

.d
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Old May 09, 2005, 07:06 PM // 19:06   #5
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Quote:
Originally Posted by Requiem Ranger
Hello, I am currently a ranger by proffesion with warrior as my second. I was wondering if I should concentrate on swords, axes, or hamers as my warrios main skill type. And also, what is good for a rangers main atrributes? Any help would be greatly appreciated.
Well, what kind of gameplay do you want?

Hammers knock people down and do tons of damage.
Axes do some good damage, and often have area-based skills.
Swords have good damage and the fastest attack speed, plus a wide ranger of different skills.

If you want to go into melee as a R/W you can obviously forget about training Marksmanship. So pick your weapon of choice and train that up. I highly recommend Expertise, as it is a fantastic attribute. (It also has the "Throw Dirt" ability, which is great for melee.)

I'd say the only hard part is choosing between Wilderness Survival, Tactics, and Beastmastery for your third attribute.
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Old May 09, 2005, 07:07 PM // 19:07   #6
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Yeah the reason I asked is, when I was lower-level I split my points between Marksmanship, Swordsmanship, and Tactics. Typical shoot-bow-until-melee-time-then-pull-sword&shield. It worked and I had a great time.

Now that I am 18th level, I have no points in any Warrior ability. All my points go into Marksmanship, Expertise, and Wilderness Survival. The only Warrior skill in my bar is the shout Watch Yourself, simply because I have an abundance of adrenaline and wanted something to use it with. Once you get higher up, you will never do as much damage with a melee weapon as you would with a bow. The enemies at higher levels have too much armor.

Of course, this is my build and my opinion - YMMV.

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Old May 09, 2005, 07:52 PM // 19:52   #7
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Quote:
Originally Posted by Lasher Dragon
Yeah the reason I asked is, when I was lower-level I split my points between Marksmanship, Swordsmanship, and Tactics. Typical shoot-bow-until-melee-time-then-pull-sword&shield. It worked and I had a great time.

Now that I am 18th level, I have no points in any Warrior ability. All my points go into Marksmanship, Expertise, and Wilderness Survival. The only Warrior skill in my bar is the shout Watch Yourself, simply because I have an abundance of adrenaline and wanted something to use it with. Once you get higher up, you will never do as much damage with a melee weapon as you would with a bow. The enemies at higher levels have too much armor.

Of course, this is my build and my opinion - YMMV.


Thats what I was thinking... I am currently level 4 and love ranged attacks..I chose warrior for the strength and when some one rushes me...Im not left naked. But I want to concentrate on bows and swords when they get close. So what attributed are the best again?
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Old May 09, 2005, 08:14 PM // 20:14   #8
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Well, for that kinda build, you'll want Marksmanship, Swordsmanship, and Tactics for shield use.
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Old May 09, 2005, 08:16 PM // 20:16   #9
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I'll tell you right now, use Frenzy. It increases your attack speed by 33% but you take double damage. Who cares? If the guy is far enough away, pin him down, and pelt him with fast shooting arrows.

Buff up with some damage spells and your pretty good to go. Keep him pinned, and run around. Should beable to do enough damage to keep them from healing straight up.
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Old May 09, 2005, 08:20 PM // 20:20   #10
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I agree with frenzy... I'm sort of pissed that my R/Me is stuck with LR (with a HUGE cooldown time), tiger's fury (tiny effect time), or quickshot (which I can't use because it's elite) for IAS. I'd kill to be able to fit a spell like frenzy in.
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Old May 09, 2005, 08:24 PM // 20:24   #11
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Quote:
Originally Posted by VividDream
I agree with frenzy... I'm sort of pissed that my R/Me is stuck with LR (with a HUGE cooldown time), tiger's fury (tiny effect time), or quickshot (which I can't use because it's elite) for IAS. I'd kill to be able to fit a spell like frenzy in.
I used Frenzy for a looooong time. Nowadays my Lightning Reflexes is superior, even with it's long cooldown. Although I have considered bringing both and stacking them. That would rock with a Vampiric bow I imagine.
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Old May 10, 2005, 11:48 AM // 11:48   #12
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But how could I take double damage against other ranged heroes?

You're saying i'd cast it obviously before attacking another melee correct?
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Old May 10, 2005, 01:30 PM // 13:30   #13
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Quote:
Originally Posted by Requiem Ranger
But how could I take double damage against other ranged heroes?

You're saying i'd cast it obviously before attacking another melee correct?
I was using it all the time before I got Lightning Reflexes. I may be wrong, but it doesn't seem like all damage is doubled. I never had too many problems using it all the time.
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Old May 10, 2005, 02:15 PM // 14:15   #14
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Old May 10, 2005, 03:12 PM // 15:12   #15
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i use frenzy a lot as a war/mo. I may not be a r/w, but my bro plays a ranger/elem so i know the skills a ranger has.

When i use frenzy on my warrior, the reason i siggest it as a great skill if b/c i have the warrior armor, and at level 9 i am only being hit for around 1-4dmg per hit if it is a physical hit (not magical). I use frenzy and i still sometimes get hit for 1 and 2, etc. For some reason, the frenzy ability does not ALWAYS make you take dbl dmg, it will mosyt of the time, but rarely it wont (mainly when you have more than 5 things on you, so i have found out). When it comes to lightning reflexes though, it would be a great combo to the frenzy ability, because you have a 75% chance to evade any hit. That way, you now take dbl dmg, but you will evade them 75% of the time. Grab yourself a healer henchman or a monk and you are just about unstoppable with them. I would have to agree with the set up you have have been talking about.

But for your third attribute, what do you wanna go into? If you go beastmastery, you would be able to quest much easier on your own since you would have a pet, you can heal him and rez him to if need be. But the thing bout this game is all dependant on 2 things.

1. What you wanna do in the game
2. how you play you char
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Old May 11, 2005, 10:06 AM // 10:06   #16
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1.I want to concentrate on being able to be an asset to any guild group, not necesserily quest alone.

2. I would love to have a hero who can hold his own against any one on the field, and when rushed, can turn right back around and pull out a sword. A ranged, melee hero, whos main strength, naturally is his ranged abilities, hopefully killing the attacker before he gets to close. However, in the case that I am attacked at close range, I wont have a problem defending myself.

;]
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Old May 11, 2005, 10:20 AM // 10:20   #17
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Quote:
Originally Posted by Requiem Ranger
1.I want to concentrate on being able to be an asset to any guild group, not necesserily quest alone.

2. I would love to have a hero who can hold his own against any one on the field, and when rushed, can turn right back around and pull out a sword. A ranged, melee hero, whos main strength, naturally is his ranged abilities, hopefully killing the attacker before he gets to close. However, in the case that I am attacked at close range, I wont have a problem defending myself.

;]
I have considered a W/R for a while (I chose for a W/Mo and have a R/Me as secondary char)- but I personally wouldn't go into marksmanship with a W/R. I'd say beast mastery - as a warrior you need to be in melee anyway and that pet at your side is just an extra DoT
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Old May 12, 2005, 07:39 PM // 19:39   #18
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Im a R/W, ranger being my primary profession. So I want to concentrate on distance. Maybe, I could use hammers to knock them down, then run away to pull out my bow? Or should I just stick to distance, with swords as my backup?
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Old May 13, 2005, 10:07 AM // 10:07   #19
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Anyone have any ideas there?
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Old May 13, 2005, 10:01 PM // 22:01   #20
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As I have played this build (R/W) since the World Premier, I have a lot of experience to share here. I'll post more later when I get home.

Suffice to say....TROLL UNGUENT.

Swords (good ones) are very useful. Fast attack, carry a shield, and the right sword will make you as effective as any warrior.

Bows are just as good. Depends on the skills.

More details later.
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